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#Fallout 4 10mm rifle mod mod#
Hunting Rifle (don't worry, I took the right handed fallout 4 mod for this one) Fallout 4's Assault Rifle (Machine gun) Please see r/Fallout4Mods r/Fallout4ModsXB1 r/Fallout4Settlements or r/Fallout4ModSettlement for mods or settlement build posting. This is for character builds, NOT settlement builds and NOT for mods. Pipe Bolt Action/Pistol + Scoped Variant A place to share your character builds or get help building your perks and stats for your sole survivor in Fallout 4.
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In total there are 33 SWEPs that have all been animated. This is a SWEP pack that contains lots of fallout 4 weapons, and mods taken from the fallout 4 nexus (only the lore friendly ones). Weapons that I did early on such as the laser rifle, combat shotgun and combat rifle need a re-do which I will do when I have the time. IMO that being the ones I did later on such as the marksman carbine and service rifle, plasma weps and laser pistol. Some mods have scripts to add them to the levelled lists of enemies gun options (10mm smg for one) and you will find them on them. There are a few exceptions, of course, and the reason for that is because these weapons cant accept mods that are universal between the two types (pistol/rifle), such as 10mm Pistol, Hunting/Combat Rifles. lasers/institues/muskets), or mod shotguns to be more like a short-ranged rifle. This was my first ever step into animating, as you can probably tell some animations are better than others. I installed a replacer mod that made the r91 and service rifle replace the combat rifle and assault rifle so enemies would use them. Hell, you can even make shotguns out of some weapons (i.e.